Game Story
Visions Back Story
The player enters the game as a slave of a very wealthy landowner on the island of Cyprus. The landowner has inherited his land and wealth from birth. The wealthy landowner was a small child during the days when Apostle Paul visited the island of Cyprus and performed the miracles in the palace that led to the Proconsul converting his faith to Christ Jesus and thereby putting Cyprus in the history books as the first Christian nation. As he grew up, he learned more about this man named Jesus, and the Christians who follow him.
One day he became a Christian himself and was baptized in the Mediterranean sea on the shore of Paphos. He learned that Jesus said “I have come to set the captives free” and, like many slave owners who became Christ followers, he began to feel that if he wanted to be more like Jesus, he needed to release his slaves from bondage. As a prestigious Roman elite, and owner of many slaves he faced great criticism for this decision by the other elite citizens of Rome, but the joy he felt from watching these people grow to become productive members of society was stronger than any pompous criticism he might experience. The joy was so great in fact, that he began buying slaves from the slave ships specifically for the purpose of teaching them a trade so he could set them free.
The play-character may have been either a slave from birth inherited from the Master’s estate (if of Roman heritage) or an imported slave (if of other heritage) which the wealthy landowner has purchased. The play-character has been a slave his or her whole life and for the first time they are being offered true freedom from the Master. The play-character needs only to prove themselves willing to become productive citizens of Rome, to learn a trade, which the Master has offered to provide training from the greatest master trainers of the region. Once they complete all the Basic Skills quests, the landowner will grant them their freedom and enroll them in a trade school of their choice to learn a trade.







