Heaven's Blessings Tiny Zoo

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Greetings!

     This is your chance for a "Sneak Peek" at what we're doing right now in the development of the game.  Some aspects of game development are less tangible, but here we have an opportunity to show you some of the sights and sounds being created for Visions.  Please remember that this is Work In Progress (WIP) and there are some temporary textures, temporary placement, and many things are subject to change at the disgression of the developers for the benefit of the game.  If you can do better we invite you to join us!

Screeshots Archive is at the bottom of the page.  Thanks!

     Our music composers have been creating some fantastic pieces.  I would like to share some of them here with you.

Click here to listen to a dance song created by our composer, Haiken.

Click here to listen to a cave zone ambience created by our composer, Haiken. 2:24 minutes.

Click here to listen to a demo clip of Whispering Sands Music by our composer, Maestro.

Click here to listen to a first draft of a belly dance style song for the Street Market by our composer DorianSapphire.  It is 4:31 minutes.

And not just Ambience, we have many FX created for the game as well, most have been contributed by two musicians Accousticman and Timekeep.

These samples have been done by TimeKeep:

Hen

Camel

Jaguar

Locust Swarm

Grinding Mill

Rain

Thunder and Rain

These samples have been done by Accousticman:

Crackling Fire

Pouring water

Thunder

Ocean

All music and art content copyright (c) 2003-2007 Heaven's Blessings Tiny Zoo.

   And now for your viewing pleasure...

Foxy woman

Beardedman by Concept artist: Kyle Cooper

copyright (c) 2006 by Kyle Cooper and Heaven's Blessings Tiny Zoo

Camels in A`lmon village

 


 

Screenshots Archive

 March 14, 2007 - These screenshots are from the A`mon village and Jerusalem regions.  Not a whole lot more worldbuilding has happened since last month, because we spent about 3 weeks improving the terrain.  It's still not perfect but it's better.  In the scenes where there are human avatars showing, please note that these are NOT the final product, these are stock models from the "Adam" and "Ava" packs which we are using until our new and improved models are finished.  We're hoping the new "Seth" model will be ready next month.

Scorpion

Gazelles

Camels

Flute

Mushrooms

Temple stand

house

milk

ava

inn

A`lmon Village

roof

grinder

oven

well scene 1

well scene 2

well scene 3

pen

fountain

crosses

 


 

12-8-06 screenshots

   These screenshots are taken as Work In Progress from the developer build of the game engine.  This set is from a small farming village (A`lmon village) near a conifer forest (near the spring of Ein Prat) in the hills outside of Jerusalem.

   SS-12-8-06-j-TSE.JPG

   SS-12-8-06-k-TSE.JPG

   SS-12-8-06-L-TSE.JPG

   SS-12-8-06-b-TSE.JPG

  SS-12-8-06-c-TSE.JPG

  SS-12-8-06-d-TSE.JPG

   SS-12-8-06-e-TSE.JPG

   SS-12-8-06-f-TSE.JPG

   SS-12-8-06-g-TSE.JPG

   SS-12-8-06-TSE.JPG

   SS-12-8-06-h-TSE.JPG

   SS-12-8-06-i-TSE.JPG

 


 

1-31-07 = These are from all over the map, some from the A`lmon village, some from Jerusalem region, and some from other as yet undeveloped reigons of the map showing the terrain and water features. Also included is one Fraps* movie of the Hippodrome in the TSE build of the game.

ss-Hippodrome-1-30-07.jpg

ss-TS-interior-1-30-07.jpg

ss-TS-north-gate-1-30-07.jpg

ss-DeadSea-1-30-07b.jpg

ss-DeadSea-1-30-07b.jpg

ss-Jordan-river-1-30-07.jpg

ss-Jordan-river-b-1-30-07.jpg

ss-ravine-1-30-07.jpg

ss-ravine-b-1-30-07.jpg

ss-ravine-c-1-30-07.jpg

ss-2-palm-trees-spawnpoint.jpg

ss-Almon-village-MS3_5.jpg

ss-Scorpion-1-31-07.jpg

ss-rooster-cow-1-31-07.jpg

ss-dog-house-1-31-07.jpg

ss-looking-out-at-cat-1-31-07.jpg

ss-looking-out-at-Jerusalem-1-31-07.jpg

ss-cart-barrel-1-31-07.jpg

ss-cows-horses-1-31-07.jpg

ss-sheep-pen-1-31-07.jpg

ss-house-roof-1-31-07.jpg

 Check back soon for more updates on the development progress of our Visions game!

 


 

     Thank you for your interest in our company and in our game.   I have always believed that if you follow the leading of your heart, you will not go wrong.  And it is with this focus that I am persuing the development of the Visions game.  However, I can not complete this project all by myself.  I require the help of many people.  If you, or someone you know, is interested in contributing their animation talents to the creation of this game, please fill out this form: Job Application.  All help is appreciated.  I encourage you to follow the leading of your heart, in this and in all that you do.

 Please Donate!

 

  Please note all donations are non-refundable, and non-tax-deductible.


 

 

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Email me: Sparkling