|
Menu
|
Greetings! This is your chance for a "Sneak Peek" at what we're doing right now in the development of the game. Some aspects of game development are less tangible, but here we have an opportunity to show you some of the sights and sounds being created for Visions. Please remember that this is Work In Progress (WIP) and there are some temporary textures, temporary placement, and many things are subject to change at the disgression of the developers for the benefit of the game. If you can do better we invite you to join us! Page Menu:
Sneak Preview of Chariots! March 28-2008
We've been busy! Sorry it's been so long since we gave you a glimpse of what we've been working on. Lots to do, and not much time to do it in. Wanna help? This is one of several Videos (all similar) that were made May 2007 for submission to the Intel Game Demo contest. You can find our actual contest entry here: http://softwarecommunity.intel.com/gamecontest/EntryDetails.aspx?entryID=132 Please vote for us!
This clip was made specifically in recognition of the Easter holiday. 4-7-07
HAPPY EASTER! If you haven't seen it yet, watch this one FIRST before you watch the Easter one. This is video clip was created April 6, 2007 in recognition of Good Friday.
This video is from March 2007. It is 6 minutes long. The file itself is 46MB being hosted on YouTube for faster download times: Feb 5, 2007 - Visions-Dev-Build-MS-4_2-Feb-3-07.wmv = Developer fly-through of A`lmon Village and Jerusalem. (This file is 16 mb to download, about 5-10 minutes on broadband.) Jan 31, 2007 - Hippodrome-1-30-07-a.wmv = Mini video clip of the Hippodrome outside the temple stand. (This file is only 2 mb to download, shouldn't take longer than a minute on broadband.)
Our music composers have been creating some fantastic pieces. I would like to share some of them here with you. Click here to listen to a dance song created by our composer, Haiken. Click here to listen to a cave zone ambience created by our composer, Haiken. 2:24 minutes. Click here to listen to a demo clip of Whispering Sands Music by our composer, Maestro. Click here to listen to a first draft of a belly dance style song for the Street Market by our composer DorianSapphire. It is 4:31 minutes. And not just Ambience, we have many FX created for the game as well, most have been contributed by two musicians Accousticman and Timekeep. These samples have been done by TimeKeep: These samples have been done by Accousticman: All music and art content copyright (c) 2003-2007 Heaven's Blessings Tiny Zoo. And now for your viewing pleasure...
Beardedman by Concept artist: Kyle Cooper copyright (c) 2006 by Kyle Cooper and Heaven's Blessings Tiny Zoo
When we begin development for the new launch plan we will be starting in a different region of the Mediterranean. So the build we took these old screenshots from in the Jerusalem area we were working on are not going to be seen in the live release of the game. When we eventually do get back to the Jerusalem area, it will be with a different terrain than what is seen here. The Atlas* terrain just proved to be too unforgiving for our needs. April 3, 2007 - These screenshots are taken from the region in the A'lmon village. Mostly showing the new path that has been put in during the last week. A couple other points of interest as well. Can you find the butterflies? Visions_2007-03-29_Stone-path_Almon-village.jpg Visions_2007-03-29_Stonepath_Almon-Village_well.jpg Visions_2007-03-29butterfly_flowergarden.jpg Visions_2007-04-03_well-Scene.jpg Visions_2007-04-03_path-facing-Jerusalem.jpg
March 14, 2007 - These screenshots are from the A`mon village and Jerusalem regions. Not a whole lot more worldbuilding has happened since last month, because we spent about 3 weeks improving the terrain. It's still not perfect but it's better. In the scenes where there are human avatars showing, please note that these are NOT the final product, these are stock models from the "Adam" and "Ava" packs which we are using until our new and improved models are finished. We're hoping the new "Seth" model will be ready next month.
12-8-06 screenshots These screenshots are taken as Work In Progress from the developer build of the game engine. This set is from a small farming village (A`lmon village) near a conifer forest (near the spring of Ein Prat) in the hills outside of Jerusalem.
1-31-07 = These are from all over the map, some from the A`lmon village, some from Jerusalem region, and some from other as yet undeveloped reigons of the map showing the terrain and water features. Also included is one Fraps* movie of the Hippodrome in the TSE build of the game. ss-2-palm-trees-spawnpoint.jpg ss-looking-out-at-cat-1-31-07.jpg ss-looking-out-at-Jerusalem-1-31-07.jpg Check back soon for more updates on the development progress of our Visions game!
Thank you for your interest in our company and in our game. I have always believed that if you follow the leading of your heart, you will not go wrong. And it is with this focus that I am persuing the development of the Visions game. However, I can not complete this project all by myself. I require the help of many people. If you, or someone you know, is interested in contributing their animation talents to the creation of this game, please fill out this form: Job Application. All help is appreciated. I encourage you to follow the leading of your heart, in this and in all that you do.
Please note all donations are non-refundable, and non-tax-deductible.
|
|
|
Visions - Donate! - Tinyzoo - Blog Email me: Sparkling |